The PS Plus Extra and Deluxe plan game catalogue will shortly include nine more titles. Sony said on Wednesday, December 15, that seven additional PS4 and PS5 games, along with Dragon’s Dogma: Dark Arisen and Dead Island: Riptide Definitive Edition, will be added to the service.
Teardown is the first title on the list to appear; it can now be found in the PS Plus Extra and Deluxe catalogue. The remaining games will all be delivered on Tuesday, December 23rd.
The whole list of PS4 and PS5 titles that will be available on the new PS Plus starting this Wednesday can be seen below. (6th Dec 23):
- Dragon’s Dogma: Dark Arisen
- Teardown
- Mobile Suit Gundam: Extreme vs Maxi Boost On
- Superliminal
- Dead Island: Riptide Definitive Edition
- Eiyuden Chronicle: Rising
- Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz
- Nobunaga’s Ambition: Taishi
- River City Melee Mach!!
Four PS1 titles—Grandia, Jet Moto, Up, Klonoa Phantasy Reverie Series, and PaRappa the Rapper 2—also join the service’s library of vintage games.
Along with all the advantages of the Essential level, the PS Plus Extra Plan includes access to a library of up to 400 of the best games available for the PS4 and PS5, including blockbusters from partner companies and the PlayStation companies’ library. Besides, you can also go with fortnite accounts.
You may test out games with time limits and choose from a variety of classics from the PS2, PSP, and original PlayStation eras when you subscribe to the Deluxe Plan.
Final Fantasy 7 Rebirth was inspired by The Witcher 3 for open world
The quest in Final Fantasy 7 Rebirth will go beyond Midgard and include a large amount of open area exploring. Naoki Hamaguchi stated in an interview at the start of November that The Witcher 3 served as inspiration for the open environment in the sequel.
The co-director said that the open world in Rebirth was added using Final Fantasy XV as a model in an interview with the French website FF Dream. Following that, the group concentrated on dissecting the critically acclaimed game by CD Projekt, which Hamaguchi claims to be a huge fan of (via VGC and GamesRadar).
The goal was to add features that made the Final Fantasy VII universe distinct while also analysing and incorporating characteristics of role-playing games with large open landscapes. The group also utilised Horizon for this, says Hamaguchi.
Although the co-director did not say which Horizon he was referring to, it is most likely the sequel because Forbidden West is larger than Zero Dawn.
Rebirth will be larger than Remake in both scope and time. Square Enix just revealed the story’s resolution and announced that the game will take about 40 hours to finish.
Final Fantasy 7: Advent Children influenced The Marvels, says director
The director of the newest movie in the Marvel Cinematic Universe, The Marvels, Nia DaCosta, disclosed that she is an avid fan of Final Fantasy 7: Advent Children and that she even drew influence from Square Enix’s animation for the MCU feature film.
In an interview with IGN, the filmmaker described Advent Children as “an incredible film, with fantastic fight sequences and an impressive final sequence in which the main character is launched into the sky by all the other characters.”
In general, DaCosta disclosed that he drew inspiration from several video games and aimed to incorporate the finest elements of this genre into The Marvels. However, he expressed disapproval of the movie appearing to “look like a video game in the sense of what you think of when you talk about a video game.”
“I think of scenes from The Last of Us or scenes from Horizon Zero Dawn, but it’s a very different style,” DaCosta said. “For me, inspiration came from the best types of games, the best stories that you find, and that inspires me to create and I think it inspires people to watch films like this.”
A CGI follow-up to the beloved Final Fantasy 7 was published on DVD in 2005 under the title Advent Children. In the movie, Cloud, Tifa, and other well-known characters go on a quest to vanquish three evildoers who are the physical embodiment of Sephiroth’s surviving spirit.
Final Fantasy 7 Ever Crisis reveals Sephiroth’s unprecedented past
The Square Enix mobile game Final Fantasy VII Ever Crisis just received a story content update that unveiled new information regarding the history of the well-known antagonist Sephiroth. Recognise.
The relevant news originates from modifications made to the latest chapter included in the “The First Soldier” task set, delving deeper into Sephiroth’s narrative. Look:
As seen in the picture above, Sephiroth’s revelation of a portion of his backstory startled a lot of Final Fantasy fans. In one instance, the scene sees him presenting Lucrecia as her mother and displaying a picture of her, although it’s implied that he knows her as “Jenova”.
But it seems that Hojo depicted Sephiroth as his mother, presenting her as Jenova, an extraterrestrial whose cells gave the antagonist his immense strength, and not even mentioning her name.
Additionally, a declaration from the young soldier appears in another scene. Sephiroth was forced to participate in the training program, unlike the majority of Soldiers who enlist with the intention of becoming heroes.
As a result, the character’s profile shift is given a more thorough explanation that is, for the most part, justified or at least intelligible.
Final Fantasy 7 Ever Crisis Expands Tifa’s Past
One of the most adored characters in Final Fantasy 7 is Tifa Lockhart, and it appears that Square Enix is aware that fans would like to learn more about Cloud’s childhood buddy. Unsurprisingly, Ever Crisis, a mobile adaptation of the PS1 classic, ought to tell more of her narrative.
As reported by GamesRadar, Final Fantasy 7 Ever Crisis director Motomu Toriyama said that he will include elements from a novel into the narrative in a recent issue of the Japanese magazine Famitsu Weekly. As such, the updated edition of Final Fantasy 7 is forced to rely on data that was previously exclusive to books.
The narrative of Tifa in the book Traces of Two Pasts (or Traces of Two Pasts in free translation) centres on her initial encounter with the Avalanche group and her subsequent involvement in anti-Shinra actions. Apparently, Final Fantasy 7 Ever Crisis will have this storyline in one way or another.
Regarding the manner in which the plot would be incorporated into the game, Toriyama remained mum. Since the entire book is written in text, it’s possible that there is a tonne of material in Ever Crisis or that Square Enix used cutscenes to bring Tifa’s narrative to life.